Talk SMS.apk (nyros.mobile.code.TalkSMS)
TalkSMS will identify the incoming SMS and speak out the content of the SMS. By default it will not disturb you when your mobile is in Silent/Vibrate mode. This App uses Text-To-Speech Extened Library and It will ask you to install TTS Library and redirects you to install this app from Android Market....more
Basic (4) | ||
Item |
Value |
Description |
Package | nyros.mobile.code.TalkSMS | A full Java-language-style package name for the application. The name should be unique. The name may contain uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores ('_'). However, individual package name parts may only start with letters. |
VersionCode | 12 | An internal version number. This number is used only to determine whether one version is more recent than another, with higher numbers indicating more recent versions. This is not the version number shown to users; that number is set by the versionName attribute. |
VersionName | 2.1 | The version number shown to users. This attribute can be set as a raw string or as a reference to a string resource. The string has no other purpose than to be displayed to users. The versionCode attribute holds the significant version number used internally. |
Application: label | TalkSMS | A user-readable label for the application as a whole, and a default label for each of the application's components. |
Permissions (3) | ||
Group |
Value |
Description |
SMS |
RECEIVE_SMS |
receive text messages (WAP) read your text messages (SMS or MMS) edit your text messages (SMS or MMS) receive text messages (SMS) send SMS messages receive text messages (MMS) |
Contacts/Calendar |
READ_CONTACTS |
read your contacts modify your contacts |
Other |
WAKE_LOCK |
An app can use custom settings provided by your device manufacturer or application-specific permissions. |
Features (2) | ||
Item |
Value |
Description |
Hardware |
telephony touchscreen |
The application uses telephony features on the device, such as telephony radio with data communication services. |
Screens (1) | ||
Item |
Value |
Description |
Support-Screens |
normal |
Indicates whether an application supports the "normal" screen form-factors. Traditionally this is an HVGA medium density screen, but WQVGA low density and WVGA high density are also considered to be normal. |
Densities | '160' | The quantity of pixels within a physical area of the screen; usually referred to as dpi (dots per inch). At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160). |