APK Downloader

Setting Profiles Lite.apk (com.probeez.liteprofiles)

* Maintain settings profiles * Manually activate profile permanently or temporarily * Multiple profile capable * Automatically activate profiles based on battery conditions, locale, or rules * Automatically start programs or tasks * Integration with NewsRob, APNDroid, Volume Locker, Backlight Off * Manage wireless comm......more

Basic (4)
Item
Value Description
Package com.probeez.liteprofiles A full Java-language-style package name for the application. The name should be unique. The name may contain uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores ('_'). However, individual package name parts may only start with letters.
VersionCode 174 An internal version number. This number is used only to determine whether one version is more recent than another, with higher numbers indicating more recent versions. This is not the version number shown to users; that number is set by the versionName attribute.
VersionName 1.3L The version number shown to users. This attribute can be set as a raw string or as a reference to a string resource. The string has no other purpose than to be displayed to users. The versionCode attribute holds the significant version number used internally.
Application: label Setting Profiles Lite A user-readable label for the application as a whole, and a default label for each of the application's components.
Permissions (10)
Group
Value Description
Device & app history

WRITE_SETTINGS

BLUETOOTH

BLUETOOTH_ADMIN

WRITE_SYNC_SETTINGS

GET_TASKS

read sensitive log data
retrieve running apps
Other

VIBRATE

WAKE_LOCK

SET_WALLPAPER

RESTART_PACKAGES

BROADCAST_STICKY

WRITE_EXTERNAL_STORAGE

KILL_BACKGROUND_PROCESSES

DISABLE_KEYGUARD

RECEIVE_BOOT_COMPLETED

An app can use custom settings provided by your device manufacturer or application-specific permissions.
Photos/Media/Files

MODIFY_AUDIO_SETTINGS

modify or delete the contents of your USB storage
access USB storage filesystem
test access to protected storage
Cellular data settings

ACCESS_NETWORK_STATE

INTERNET

INTERNET

ACCESS_NETWORK_STATE

CHANGE_NETWORK_STATE

change/intercept network settings and traffic
Device ID & call information

MODIFY_PHONE_STATE

HARDWARE_TEST

read phone status and identity
Location

ACCESS_FINE_LOCATION

precise location (GPS and network-based)
approximate location (network-based)
Phone

READ_PHONE_STATE

modify phone state
reroute outgoing calls
directly call phone numbers
read call log
write call log
Contacts/Calendar

READ_CALENDAR

READ_CONTACTS

read your contacts
modify your contacts
Identity

READ_SYNC_SETTINGS

READ_SYNC_SETTINGS

read your own contact card
SMS

SEND_SMS

READ_SMS

receive text messages (WAP)
read your text messages (SMS or MMS)
edit your text messages (SMS or MMS)
receive text messages (SMS)
send SMS messages
receive text messages (MMS)
Features (4)
Item
Value Description
Hardware

location.gps

location.network

wifi

touchscreen

Subfeature. The application uses precise location coordinates obtained from a Global Positioning System receiver on the device.
Screens (4)
Item
Value Description
Support-Screens

small

normal

large

xlarge

Indicates whether the application supports smaller screen form-factors. A small screen is defined as one with a smaller aspect ratio than the "normal" (traditional HVGA) screen.

Indicates whether an application supports the "normal" screen form-factors. Traditionally this is an HVGA medium density screen, but WQVGA low density and WVGA high density are also considered to be normal.

Indicates whether the application supports larger screen form-factors. A large screen is defined as a screen that is significantly larger than a "normal" handset screen

Indicates whether the application supports extra large screen form-factors. An xlarge screen is defined as a screen that is significantly larger than a "large" screen, such as a tablet (or something larger)

Densities '120' '160' '240' '320' The quantity of pixels within a physical area of the screen; usually referred to as dpi (dots per inch). At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160).
Locales (5)
Code
Language Description
pl Polish --
fr French,Belgium --
es Spanish --
it Italian,Switzerland --
ru Russian --

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