Fruit Cut 3D.apk (com.studio.fruitslice3d)
Fruits Cut 3D has many different levels of play: Classic, Time, Pipeline, One Shot Fruits Cut 3D has many fruits such as oranges, pineapples, coconuts, bananas, watermelon and so on .... 3D graphics with vivid sound Fruit Cut 3D will give you a great experience. How to play - Touch the screen to cut the fruit fly. - Do......more
Basic (4) | ||
Item |
Value |
Description |
Package | com.studio.fruitslice3d | A full Java-language-style package name for the application. The name should be unique. The name may contain uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores ('_'). However, individual package name parts may only start with letters. |
VersionCode | 6 | An internal version number. This number is used only to determine whether one version is more recent than another, with higher numbers indicating more recent versions. This is not the version number shown to users; that number is set by the versionName attribute. |
VersionName | 1.1.6 | The version number shown to users. This attribute can be set as a raw string or as a reference to a string resource. The string has no other purpose than to be displayed to users. The versionCode attribute holds the significant version number used internally. |
Application: label | Fruit Cut 3D | A user-readable label for the application as a whole, and a default label for each of the application's components. |
Permissions (3) | ||
Group |
Value |
Description |
Other |
WAKE_LOCK WRITE_EXTERNAL_STORAGE SYSTEM_ALERT_WINDOW VIBRATE |
An app can use custom settings provided by your device manufacturer or application-specific permissions. |
Cellular data settings |
ACCESS_NETWORK_STATE INTERNET |
change/intercept network settings and traffic |
Phone |
READ_PHONE_STATE |
modify phone state reroute outgoing calls directly call phone numbers read call log write call log |
Features (2) | ||
Item |
Value |
Description |
Hardware |
wifi touchscreen |
The application uses 802.11 networking (Wi-Fi) features on the device. |
Screens (3) | ||
Item |
Value |
Description |
Support-Screens |
normal large xlarge |
Indicates whether an application supports the "normal" screen form-factors. Traditionally this is an HVGA medium density screen, but WQVGA low density and WVGA high density are also considered to be normal. Indicates whether the application supports larger screen form-factors. A large screen is defined as a screen that is significantly larger than a "normal" handset screen Indicates whether the application supports extra large screen form-factors. An xlarge screen is defined as a screen that is significantly larger than a "large" screen, such as a tablet (or something larger) |
Densities | '160' | The quantity of pixels within a physical area of the screen; usually referred to as dpi (dots per inch). At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160). |