APK Downloader

Color Switch Crazy Bounce.apk (com.barqgames.color.colorswitch)

Tap your screen in this bouncing ball color swich game to pass the color ball from obstacles like color wheel and other color patterns & become color crazy with this full of fun color switch game. The game is simple on the surface- tap to keep a ball bounce in the air and match its color to an obstacle in order to pass......more

Basic (4)
Item
Value Description
Package com.barqgames.color.colorswitch A full Java-language-style package name for the application. The name should be unique. The name may contain uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores ('_'). However, individual package name parts may only start with letters.
VersionCode 4 An internal version number. This number is used only to determine whether one version is more recent than another, with higher numbers indicating more recent versions. This is not the version number shown to users; that number is set by the versionName attribute.
VersionName 1.2 The version number shown to users. This attribute can be set as a raw string or as a reference to a string resource. The string has no other purpose than to be displayed to users. The versionCode attribute holds the significant version number used internally.
Application: label Color Switch CrazyBounce A user-readable label for the application as a whole, and a default label for each of the application's components.
Permissions (4)
Group
Value Description
Cellular data settings

INTERNET

ACCESS_NETWORK_STATE

change/intercept network settings and traffic
Other

WRITE_EXTERNAL_STORAGE

WAKE_LOCK

VIBRATE

An app can use custom settings provided by your device manufacturer or application-specific permissions.
Device & app history

GET_TASKS

read sensitive log data
retrieve running apps
Identity

GET_ACCOUNTS

read your own contact card
Screens (4)
Item
Value Description
Support-Screens

small

normal

large

xlarge

Indicates whether the application supports smaller screen form-factors. A small screen is defined as one with a smaller aspect ratio than the "normal" (traditional HVGA) screen.

Indicates whether an application supports the "normal" screen form-factors. Traditionally this is an HVGA medium density screen, but WQVGA low density and WVGA high density are also considered to be normal.

Indicates whether the application supports larger screen form-factors. A large screen is defined as a screen that is significantly larger than a "normal" handset screen

Indicates whether the application supports extra large screen form-factors. An xlarge screen is defined as a screen that is significantly larger than a "large" screen, such as a tablet (or something larger)

Densities '120' '160' '240' '320' '480' '640' The quantity of pixels within a physical area of the screen; usually referred to as dpi (dots per inch). At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160).

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